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Spell Name Generator

Names for spells, hexes, incantations and rituals, for D&D campaigns, fantasy stories and games. Pick a kind, choose the form, and find a name to write in the spellbook.

thousands possible names

Your spell names

Pick a kind & generate

How it works

From blank page to the right name in three steps

No sign-up, no cost. Everything runs in your browser and your saved names stay on your device.

  1. Step one

    Pick a kind

    Choose Elemental, Shadow, Holy, Arcane or Druidic to set the mood, or leave it on Any for a mix of every kind.

  2. Step two

    Set the details

    Open Options to choose gender, form form, how many names you want, length and whether to include the form word.

  3. Step three

    Keep your favourites

    Copy any name, save the ones you like, or refine a name into close variations until it feels right.

Kinds

Five kinds, plus a mix

Each kind shapes both the mood and the words used. Pick one to match your scene, or browse Any.

Elemental

Fire, frost and storm, like Ember Veil or the Frostbind.

Shadow

Curses and dark workings, like Whispering Hex or the Gloomsnare.

Holy

Light and healing, like Dawn's Mercy or the Mending Word.

Arcane

Pure sorcery and force, like Arcane Lance or the Sigil of Veiling.

Druidic

Nature and beast magic, like Thornwake or the Wildcall.

Naming tips

Making a spell sound arcane

Name the effect, not the theory

A spell name should tell a player what happens: Frostbind holds you, Gloomsnare traps you, Dawn's Mercy heals you. Pair a vivid verb or image with the result.

Match the kind to the caster

Elemental fury reads differently from a shadow curse or a druid's working. Set the kind, Elemental, Shadow, Holy, Arcane or Druidic, so the spell fits the tradition.

Refine, don't restart

Like the working but want it as a Hex or a Rite? Choose the name, hit Refine, and shuffle the form while keeping the core.

Questions

Spell Name Generator FAQ

Yes. You can generate unlimited spell, hex and incantation names for free, with no sign-up. Copy or save any you like and use them however you want.
Absolutely. The names suit spell, hex and incantation names for worldbuilding in D&D 5e, Pathfinder and most fantasy settings. Pick a kind, generate, and drop your favourite straight into the campaign.
Each kind shapes the mood and the words used: Elemental, Shadow, Holy, Arcane and Druidic. Leave it on Any for a mix, or pick one to match your scene.
The Form option sets the form word. Hex gives short curses: the Name Hex, the Name Curse; Incantation gives spoken workings: the Name, Name's Whisper; Ritual gives long rituals: the Rite of Name, the Name Rite; None gives just the spell name, with no form word. Leave it on Any for a spread.
Each name pairs a describing word with a noun chosen for the kind, or uses a ready phrase, then optionally adds a form word like Hex or Rite. That means endless original names rather than a fixed list.
Yes, for stories, comics, video games, streams and other creative projects. Generated names are not trademarked here, but for a major commercial title it is sensible to do a quick search to make sure your chosen name is not already strongly associated with something else.
No. Each batch is checked against the names you have already seen this visit, so you can generate again and again without repeats. Use Previous to step back to an earlier batch.

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